I have updated Pseumo to version 0.2.
Changes
- Enemies attack the player more directly instead of the previous (very annoying!!) swerving and avoiding behaviour.
- Added new purple “mage” enemy that affects player charge bar when too close.
- Added two sneakier, more intelligent fes (Androids and Hobgoblins).
- Players gain bonus lives on every 3rd level.
- Various recolourings and rebalancings.
- Added the Bestiary.